Animation – 3D for Extended Reality Program (P113)
Program Description
Program Overview
Prepare for an exciting career in digital production for film, television, online video and virtual platforms with the Animation – 3D for Extended Reality diploma program.
The School of Media is ranked as one of Canada’s best film schools by both CourseCompare and Degrees & Careers.
Full Description
Learn to develop content that harnesses the transformative impact of cutting-edge technologies, including LED walls and more, with the two-year Animation – 3D for Extended Reality (P113) program.
Develop expertise in industry best practices, pipelines, storytelling and storyboarding. In this diploma program, students gain knowledge and skills in 3D animation for film, television, digital video and virtual platforms by building a foundation in traditional digital animation and progressing seamlessly into virtual production creation, with an emphasis on content development for LED walls.
The program prepares graduates with the skills necessary to thrive in the animation industry as entry-level developers. Graduates will have gained the skills to craft compelling content using existing software and innovative methods and stay at the forefront of advancements in the field.
Program Specific Computer Requirements
You'll need to have access to a personal computer with the following minimum specifications:
- 13th Gen Intel® Core™ i9-13900HX (36 MB cache, 24 cores, 32 threads, up to 5.40 GHz Turbo) or equivalent AMD
- Windows 11 Home
- NVIDIA® GeForce RTX™ 4070, 8 GB GDDR6
- 16" QHD+ (2560 x 1600) 240Hz, 3ms, DCI-P3 100%, ComfortViewPlus, NVIDIA G-SYNC+DDS Display or equivalent.
Career & Postgraduate Study Opportunities
Industry
The animation sector is anticipated to experience a compound annual growth rate of 4.8 per cent between 2020 and 2025. The surging need for animated content across diverse domains, including entertainment, advertising, education and gaming, is a pivotal catalyst for this expansion. Furthermore, the continuous evolution of technologies like virtual reality (VR) and augmented reality (AR) is poised to propel the animation industry even further. As an increasing number of studios embrace LED technology, the industry continually adjusts to innovative methods of giving vitality to both 2D and 3D animation.
Educational Pathways
Graduates of this program may also be interested in one of a few graduate certificate programs such as Visual Effects, Digital Design – Game Design, or Concept Art for Entertainment.
Alumni Impact
We are immensely proud of the contributions of our alumni in Toronto and around the globe.
From Michelin-starred restaurants to major construction, entertainment, community and financial organizations, our graduates are truly making an impact across a range of industries.
Courses
Required Courses
Semester 1
Course Code | Course Title |
---|---|
ANIM 1000 | 3D Design |
ANIM 1001 | Modelling |
ANIM 1002 | Principles of Animation |
ANIM 1003 | Textures and Shaders |
ANIM 1004 | Virtual Production Engine I |
COMM 2000 | Communicating Across Contexts* |
Semester 2
Course Code | Course Title |
---|---|
ANIM 1011 | Lighting |
ANIM 1012 | Particle Systems I |
ANIM 1013 | Technical Animation I |
ANIM 1014 | Virtual Production Engine II |
ANIM 1015 | XR Storytelling |
GNED | General Elective 1 |
Semester 3
Course Code | Course Title |
---|---|
ANIM 2002 | Particle Systems II |
ANIM 2003 | Technical Animation II |
ANIM 2004 | Virtual Production Engine III |
ANIM 2005 | Environment Creation |
ANIM 2006 | Procedural Animation |
GNED | General Elective 2 |
Semester 4
Course Code | Course Title |
---|---|
ANIM2013 | Pipeline |
ANIM2014 | Capstone |
ANIM2017 | The Volume |
ANIM2018 | Entrepreneurship |
ANIM2019 | Portfolio for XR |
GNED | General Elective 3 |
*Based on the results of your placement test, you may be required to take COMM1000 Introduction to College Communication before progressing to COMM2000. COMM1000 does not count as a course required for graduation, and you will be charged for this extra course. Please visit Assessment Centre for more information.
Program Learning Outcomes
The graduate has reliably demonstrated the ability to:
- Create and direct independent digital film projects according to project specifications using various production techniques.
- Work collaboratively as a member of a digital and extended reality film production team to produce projects that meet industry requirements.
- Manage the production pipeline of digital and extended reality film productions to meet schedule and budget specifications.
- Capture quality moving images using appropriate camera/lighting equipment and techniques.
- Develop a short film and virtual production portfolio to showcase digital and extended reality filmmaking skills.
- Write story-driven, visual and cinematic scripts using various storytelling techniques with effective dialogue, structure and character development.
- Record and mix multi-track sound in a digital format using industry standard equipment and software.
- Market and distribute digital film projects using industry and new media outlets.
- Edit digital video using non-linear, industry standard software and equipment for video and extended reality projects.
- Create virtual environments incorporating technical principles and 3D assets to meet pre-production requirements.
- Communicate artistic vision using storyboarding techniques to achieve pre-production requirements for digital and extended reality projects.
Tuition & Fees
Domestic Tuition
International Tuition
Additional Costs
* Amounts listed are the estimated total of tuition, materials (non-refundable), student service and ancillary fees for the first two semesters of programs starting in Fall 2024. Fees are subject to change for programs starting in Fall 2025 and at later dates. This fee does not include books, which are to be purchased by the student separately.
** Amounts listed are the estimated total of tuition, materials (non-refundable), student service and ancillary fees for the first two semesters of programs starting in Fall 2025. Tuition fees are subject to board approval. Material, student service and ancillary fees are estimated based on prior years. All fees are subject to change without notice. This fee does not include books, which are to be purchased by the student separately.
International Students
Visit the International Fees and Related Costs page for more information.
Financial Assistance
This program is approved for OSAP funding, provided the applicant meets OSAP eligibility criteria.
Each year we award over $2 million dollars in scholarships, awards and bursaries to first-year students. Check out our financial aid web pages for ways to pay for college and the full list of available scholarships, awards and bursaries.
Disclaimer: The information contained in this website is subject to change without notice. It should not be viewed as a representation, offer or warranty. Students are responsible for verifying George Brown College fee requirements.
Admission Requirements
Applicants are selected on the basis of their academic achievement, including the required courses, and any other selection criteria outlined below.
- Ontario Secondary School Diploma or equivalent**
- Grade 12 English (C or U)
- Portfolio
Please note that George Brown is committed to ensuring that applicants will succeed in their program of choice, and meeting the minimum requirements does not guarantee admission to the program. Applicants may be required to have grades higher than the minimum requirements stated.
** Mature Student Status (19 years of age or older and no OSSD)
Mature students may take the Admissions Assessment for English OR may consider upgrading to achieve the credit(s) needed in English.
Course Exemptions
College or university credits may qualify you for course exemptions. Please visit our Transfer Guide for more information.
International Students
Visit the International Admissions page for more information regarding country specific admission requirements.
Special Requirements
Program-level admission requirements:
- Portfolio requirement consisting of a minimum of 12 samples reflecting a basic understanding of traditional/digital art and potential inclusion of base knowledge of visual effects software focusing on the following key criteria: creativity, technical ability and attention to detail to select appropriate entrants to the program.
How to Apply
Domestic students should apply through Ontario Colleges.
International Students
Visit the How to Apply page for more information on how and when to apply.
International students should apply through the George Brown College Online Application System.
Contact Us
SCHOOL OF MEDIA & PERFORMING ARTS
Phone: 416-415-5000, ext. 2015
Email: media@georgebrown.ca
For more information about George Brown College, you may also call the Contact Centre at 416-415-2000 or long distance 1-800-265-2002.
Contact one of our international recruitment representatives specializing by country of origin by either booking a virtual meeting or submitting an inquiry. For more information visit the International Contact Us page
Contact one of our international recruitment representatives specializing by country of origin by either booking a virtual meeting or submitting an inquiry. For more information visit the International Contact Us page
Visit Our Campus
This program is offered through our School of Media and Performing Arts, and classes take place at our St. James Campus at 230 Richmond St. E. Toronto, Ontario, Canada.
On-campus information sessions are available. Come and have your questions answered. Learn about the program content and career options, meet your friendly professors and staff, and experience what it is like to be in a George Brown College classroom. Sign up for an information session.
Campus tours are offered on a regular basis. Sign up for a campus tour. You can also check out our virtual tour.
Animation – 3D for Extended Reality Program (P113)
Program Description
Program Overview
Prepare for an exciting career in digital production for film, television, online video, and virtual platforms with the Animation – 3D for Extended Reality diploma program.
The School of Media is ranked as one of Canada’s best film schools by both CourseCompare and Degrees & Careers.
Full Description
Learn to develop content that harnesses the transformative impact of cutting-edge technologies, including LED walls and more, with the two-year Animation – 3D for Extended Reality (P113) program.
Develop expertise in industry best practices, pipelines, storytelling, and storyboarding. In this diploma program, students gain knowledge and skills in 3D animation for film, television, digital video, and virtual platforms by building a foundation in traditional digital animation and progressing seamlessly into virtual production creation, with an emphasis on content development for LED walls.
The program prepares graduates with the skills necessary to thrive in the animation industry as entry-level developers. Graduates will have gained the skills to craft compelling content using existing software and innovative methods and stay at the forefront of advancements in the field.
Program Specific Computer Requirements
You'll need to have access to a personal computer with the following minimum specifications:
- 13th Gen Intel® Core™ i9-13900HX (36 MB cache, 24 cores, 32 threads, up to 5.40 GHz Turbo) or equivalent AMD
- Windows 11 Home
- NVIDIA® GeForce RTX™ 4070, 8 GB GDDR6
- 16" QHD+ (2560 x 1600) 240Hz, 3ms, DCI-P3 100%, ComfortViewPlus, NVIDIA G-SYNC+DDS Display or equivalent.
Career & Postgraduate Study Opportunities
Industry
The animation sector is anticipated to experience a compound annual growth rate of 4.8 per cent between 2020 and 2025. The surging need for animated content across diverse domains, including entertainment, advertising, education, and gaming, stands as a pivotal catalyst for this expansion. Furthermore, the continuous evolution of technologies like virtual reality (VR) and augmented reality (AR) is poised to propel the animation industry even further. As an increasing number of studios embrace LED technology, the industry continually adjusts to innovative methods of giving vitality to both 2D and 3D animation.
Educational Pathways
Graduates of this program may also be interested in one of a few graduate certificate programs including Visual Effects, Digital Design - Game Design, or Concept Art for Entertainment.
Alumni Impact
We are immensely proud of the contributions of our alumni in Toronto and around the globe.
From Michelin-starred restaurants to major construction, entertainment, community and financial organizations, our graduates are truly making an impact across a range of industries.
Courses
Required Courses
Semester 1
Course Code | Course Title | PreReq |
---|---|---|
ANIM1000 | 3D Design | N/A |
ANIM1001 | Modelling | N/A |
ANIM1002 | Principles of Animation | N/A |
ANIM1003 | Textures and Shaders | N/A |
ANIM1004 | Virtual Production Engine I | N/A |
COMM2000 | Communicating Across Contexts | N/A |
Semester 2
Course Code | Course Title | PreReq |
---|---|---|
ANIM1011 | Lighting | ANIM 1003 |
ANIM1012 | Particle Systems I | ANIM 1002 |
ANIM1013 | Technical Animation I | ANIM 1001 ANIM 1002 |
ANIM1014 | Virtual Production Engine II | ANIM 1004 |
ANIM1015 | XR Storytelling | ANIM 1000 ANIM 1002 |
GNED | General Elective 1 | N/A |
Semester 3
Course Code | Course Title | PreReq |
---|---|---|
ANIM2002 | Particle Systems II | ANIM 1012 |
ANIM2003 | Technical Animation II | ANIM 1012 ANIM 1013 |
ANIM2004 | Virtual Production Engine III | ANIM 1014 |
ANIM2005 | Environment Creation | ANIM 1012 ANIM 1013 ANIM 1015 |
ANIM2006 | Procedural Animation | ANIM 1012 ANIM 1013 |
GNED | General Elective 2 | N/A |
Semester 4
Course Code | Course Title | PreReq |
---|---|---|
ANIM2013 | Pipeline | ANIM 2023 |
ANIM2014 | Capstone | ANIM 2004 |
ANIM2017 | The Volume | ANIM 2004 |
ANIM2018 | Entrepreneurship | ANIM 2002 ANIM 2003 ANIM 2004 ANIM 2005 ANIM 2006 |
ANIM2019 | Portfolio for XR | ANIM 2002 ANIM 2003 ANIM 2004 ANIM 2005 ANIM 2006 |
GNED | General Elective 3 | N/A |
Program Learning Outcomes
The graduate has reliably demonstrated the ability to:
- Create and direct independent digital film projects according to project specifications using various production techniques.
- Work collaboratively as a member of a digital and extended reality film production team to produce projects that meet industry requirements.
- Manage the production pipeline of digital and extended reality film productions to meet schedule and budget specifications.
- Capture quality moving images using appropriate camera/lighting equipment and techniques.
- Develop a short film and virtual production portfolio to showcase digital and extended reality filmmaking skills.
- Write story-driven, visual and cinematic scripts using various storytelling techniques with effective dialogue, structure and character development.
- Record and mix multi-track sound in a digital format using industry standard equipment and software.
- Market and distribute digital film projects using industry and new media outlets.
- Edit digital video using non-linear, industry standard software and equipment for video and extended reality projects.
- Create virtual environments incorporating technical principles and 3D assets to meet pre-production requirements.
- Communicate artistic vision using storyboarding techniques to achieve pre-production requirements for digital and extended reality projects.
Tuition & Fees
Domestic Tuition
International Tuition
Additional Costs
* Amounts listed are the estimated total of tuition, materials (non-refundable), student service and ancillary fees for the first two semesters of programs starting in Fall 2023. Fees are subject to change for programs starting in Fall 2024 and at later dates. This fee does not include books, which are to be purchased by the student separately.
** Amounts listed are the estimated total of tuition, materials (non-refundable), student service and ancillary fees for the first two semesters of programs starting in Fall 2024. Tuition fees are subject to board approval. Material, student service and ancillary fees are estimated based on prior years. All fees are subject to change without notice. This fee does not include books, which are to be purchased by the student separately.
International Students
Visit the International Fees and Related Costs page for more information.
Financial Assistance
This program is approved for OSAP funding, provided the applicant meets OSAP eligibility criteria.
Each year we award over $2 million dollars in scholarships, awards and bursaries to first-year students. Check out our financial aid webpages for ways to pay for college and the full list of available scholarships, awards and bursaries.
Disclaimer: The information contained in this website is subject to change without notice. It should not be viewed as a representation, offer or warranty. Students are responsible for verifying George Brown College fee requirements.
Admission Requirements
Applicants are selected on the basis of their academic achievement, including the required courses, and any other selection criteria outlined below.
- · Ontario Secondary School Diploma or equivalent**
- Grade 12 English (C or U)
- Portfolio
Please note that George Brown is committed to ensuring that applicants will succeed in their program of choice, and meeting the minimum requirements does not guarantee admission to the program. Applicants may be required to have grades higher than the minimum requirements stated.
** Mature Student Status (19 years of age or older and no OSSD)
Mature students may take the Admissions Assessment for English OR may consider upgrading to achieve the credit(s) needed in English.
Course Exemptions
College or university credits may qualify you for course exemptions. Please visit our transfer guide for more information.
International Students
Visit the International Admissions page for more information regarding country specific admission requirements.
Special Requirements
Program-level admission requirements:
- Portfolio requirement consisting of a minimum of 12 samples reflecting a basic understanding of traditional/digital art and potential inclusion of base knowledge of visual effects software focusing on the following key criteria: creativity, technical ability, and attention to detail to select appropriate entrants to the program.
How to Apply
Domestic students should apply through Ontario Colleges.
International Students
Visit the How to Apply page for more information on how and when to apply.
International students should apply through the George Brown College Online Application System.
Contact Us
SCHOOL OF MEDIA & PERFORMING ARTS
Phone: 416-415-5000, ext. 2015
Email: media@georgebrown.ca
For more information about George Brown College, you may also call the Contact Centre at 416-415-2000 or long distance 1-800-265-2002.
Contact one of our international recruitment representatives specializing by country of origin by either booking a virtual meeting or submitting an inquiry. For more information visit the International Contact Us page
Contact one of our international recruitment representatives specializing by country of origin by either booking a virtual meeting or submitting an inquiry. For more information visit the International Contact Us page
Visit Our Campus
This program is offered through our School of Media and Performing Arts, and classes take place at our St. James Campus at 230 Richmond St. E. Toronto, Ontario, Canada.
On-campus information sessions are available. Come and have your questions answered. Learn about the program content and career options, meet your friendly professors and staff, and experience what it is like to be in a George Brown College classroom. Sign up for an information session.
Campus tours are offered on a regular basis. Sign up for a campus tour. You can also check out our virtual tour.